iiiidesign
Student pitched project at the Entertainment Technology Center at Carnegie Mellon University that focused on exploring innovative game design using short-term game development methodologies to develop iPhone games.

Sketch It Up
Student pitched project at the Entertainment Technology Center at Carnegie Mellon University that aims to allow game developers to easily explore new and innovative ideas and test their feasibility.

Building Virtual Worlds
Creation of interactive worlds for the Entertainment Technology Center at Carnegie Mellon University.

Bridges
Bridges is creating a STEM (Science, Technology, Engineering, Math) based game sponsored by the MacArthur Foundation. We will be working in partnership with the Field Museum of Chicago to create Flash based simulation that explores the goal of preventing Asian Carp from invading the waters of Lake Michigan. With the support of the carp scientists at the museum to ensure accuracy, we also aim for our experience to be fun and engaging. Through the game, it is our goal to introduce players to the complex global dilemma of managing invasive species. The game will include the sociological, scientific, and economic roadblocks that tend to slow down effective prevention.
Roles: Flash Programmer
Check out our INVASION game
Wildpockets Game Jam
Electropocalypse, a game developed for the Wild Pockets Game Jam.
Worked in a team of 5 students in a 24 hour timeframe to build a game in a new game creation tool called Wildpockets. After the 24 hour experience the game won the People’s Choice Award.
My main roles involved Game Design and Programmer for the team..
